NVIDIA’s DLSS (Deep Learning Super Sampling) technology allows PC gamers who are running GeForce RTX GPU’s to improve the graphics performance of their rigs using AI. Since launch, over 50 videogames have steadily added support but for a technology that would obviously benefit from it, virtual reality (VR) hasn’t been included; until now that is. Today, NVIDIA has confirmed three VR titles are now DLSS compatible.
The most prominent of those videogames is most certainly Hello Games’ No Man’s Sky. Whether you’re playing in VR or non-VR modes NVIDIA DLSS “doubles your VR performance at the Ultra graphics preset” the company claims. Plus, if you happen to be on an Oculus Quest 2, with DLSS on it’ll maintain 90 FPS with a GeForce RTX 3080. Standard desktop gaming should see a performance boost of up to 70% at 4K.
Also on the compatible list is Into the Radius, a survival shooter which launched last year. Set in a post-apocalyptic zone inside Russia with a misty, grim-looking environment, DLSS will add an improvement to the anti-aliasing, so shimmering and stair-stepping on objects and foliage should be reduced for a more immersive experience. Lastly, car mechanic sim Wrench has gotten the AI-powered treatment. Players could see a performance boost of up to 80% on top of the ability to enable ray-traced effects in both VR and desktop modes. Making those engines look super detailed and visually gorgeous.
Hopefully, this is just the start for NVIDIA DLSS support for VR videogames, with more to come in the following months. There are certainly a number of high-end, performance-hungry VR titles VRFocus can think of which would benefit from these sort of improvements.
As for the other non-VR games on the list AMID EVIL, Aron’s Adventure, Everspace 2, Metro Exodus PC Enhanced Edition, Redout: Space Assault, and Scavengers can now use the feature.
You do, of course, still need the right GPU’s to enable NVIDIA DLSS in the first place. They include the RTX 3060, RTX 3060 Ti; RTX 3070, RTX 3080, and the all-powerful RTX 3090. Getting one, on the other hand, is another matter, with stock continually sold out at most retailers.
Should further VR videogames add DLSS support, VRFocus will let you know.
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