Perp Games, purveyors of physical virtual reality (VR) videogames for PlayStation VR has announced its working with Tequila Works to bring Groundhog Day: Like Father Like Son to retail, starting with European stores in December.
Released in September across multiple formats, Groundhog Day: Like Father Like Son continues on from the original 90s movie. Created in collaboration with Sony Pictures Virtual Reality (SPVR) and MWMi, the videogame puts you in the shoes of Phil Connors Jr., the son of the protagonist of the iconic film, as he returns to Punxsutawney, Pennsylvania.
Just like his father Connors Jr. is forced to relive the same day over and over. The only way out is to listen to friends and family and help them out by solving elaborate puzzles inside the time loop.
“Groundhog Day is a timeless classic, a tragic comedy –or a comedic tragedy? – of philosophical tones. We are big fans of the original movie so, of course, we were in for the sequel… in VR! With Groundhog Day: Like Father Like Son we wanted players to come for the lulz but stay for the depth,” said Raul Rubio, CEO and Creative Director of Tequila Works in a statement. The journey from selfish to selfless is plagued with hilarity, introspection and many, many loops. We are delighted that fans can put this refreshing and narrative-complex VR title on the self, next to its illustrious predecessor, as a resonating monument to all daddy issues in the world. To World peace!”
“Groundhog Day: Like Father Like Son is one of the most talked-about VR games of the year, coming from one of the most talented VR studios in the world. We can’t wait for retailers to be able to offer to take the trip back to Punxsutawney later this year and are thrilled to have been given the chance to work with Sony Pictures Virtual Reality to bring this game to a wider audience”, adds Rob Edwards, Managing Director of Perp Games.
European stores will have Groundhog Day: Like Father Like Son available from 6th December 2019 for PlayStation VR. A North American launch will follow, no date has been announced at the moment. For further updates, keep reading VRFocus.
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