Amy Hennig, creative director behind the cancelled single-player Star Wars game known as Project Ragtag, has some thoughts on Star Wars Jedi: Fallen Order and its status as a single-player game without microtransactions.
Speaking with Eurogamer, Hennig said “[It’s] odd! I have to be candid with you. I mean, [the news is] coming from the EA Star Wars Twitter handle, so it’s certainly part of the plan, but I don’t know whether it’s implicitly referencing previous comments they made after our project was killed?”
Hennig went on to discuss the back and forth between her team and EA during the game’s troubled development, with everyone “trying to figure out what the right path is.” Admitting her view on why EA changed its stance on single-player only games is speculation, she said “I don’t know why the change of heart happened, because that was very clearly not an acceptable plan when we were working on Ragtag! But you know, things change.”
When talking about EA’s decision to cancel Visceral Games’ Ragtag in summer 2017, Hennig said “That’s almost two years ago, and a lot has changed in that time, and there’s been a pretty public and vocal backlash against the idea gamers don’t want single-player finite games without all these extra modes. Of course they do, of course we do. So maybe this is just a demonstration of a change of strategy for EA.”
She also acknowledges the change of management in EA following her departure, saying “Both Patrick Soderlund and Jade Raymond have left in the meantime, and Laura Miele, who was the franchise general manager for Star Wars when I joined, is now in Patrick’s role. So I don’t have any insider knowledge, but there’s a lot of reasons they could have adopted a new attitude for this. And I’m glad for Respawn’s sake, because I’m excited about their game, and I’ve heard great things about it.”
Amy Hennig left EA after Project Ragtag was cancelled by EA, opening a new studio in the process. However, she doesn’t blame EA for cancelling Project Ragtag.
Star Wars Jedi: Fallen Order was officially revealed at Star Wars Celebration Chicago this weekend, confirming it won’t have multiplayer or microtransactions. While much about the game is still unknown, we do know it’s not a stealth game, and we have some background on the game’s main villain.
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Colin Stevens is a news writer for IGN. Follow him on Twitter.
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