Death Stranding can be a long, sweeping epic or the length of your standard action-adventure game depending on how you play it. Do you care about doing extra side-missions and being the best porter in the entire UCA? Or do you just want to know what happens next? Here’s how long it takes to beat Death Stranding for both approaches.
As far as we know, Sony hasn’t published any official statements on how long Death Stranding is, but based on several GameSpot editors’ time with the game pre-launch, we have some numbers that might be useful to you. Please note these are not official numbers, just some basic calculations based on how long it took us here in the GameSpot office. For more Death Stranding features, check out our in-depth beginner’s guide and our gallery highlighting all the most significant celebrity cameos we’ve found so far.
How Long To Beat Death Stranding
- 50 hours (standard)
100 hours (completionist)
We took the average of several GameSpot editors’ completed playtimes with Death Stranding to get the standard completion rate. This is if you play Death Stranding at a pretty normal pace, balancing “main story” missions with the optional standard deliveries that help you build out reputation and increase your connection level with various NPCs in the world. Playing at this rate also means spending a decent amount of time building structures for other players and yourself: filling out areas connected to the chiral network with generators and watchtowers, delivering materials to bridges and road pavers to make travel more efficient, and so on. It also means spending some time delivering lost cargo for other players. If you’re not in an urgent rush to beat Death Stranding, but you’re also totally not idling around the world drinking Monster Energy, you can beat it in about 40-60 hours. One of our editors completed the game in 45 hours at this pace, but ended up focusing more on efficiency in the latter half to speed up the playthrough.
One of our editors was dedicated to maxing out his connection level with all NPCs in the game, and got 99.9% of the way there. Doing so required him to take on a ton of extra standard orders and deliver as much lost cargo as he could. This is as close to a completionist run as anyone at GameSpot has gotten so far, and it took about 100 hours. Depending on how much you love helping out your fellow porter, you could probably double that number before you even get halfway through the game, but that’d be entirely optional.
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The more broadly community-sourced site HowLongToBeat.com (so far) has about 63 hours for “main + extras,” about 50 hours for a “rushed” pace, and 76 hours for a more leisurely playthrough.
No matter your approach to Death Stranding, we have you covered with tons of guides to help you get started. Be sure to also read our review of Death Stranding, which gave it a 9/10 and praised it for its “remarkable” exploration of “the sheer power and purpose we can find in human connection.”
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