Rainbow Six Siege's Shifting Tides expansion is nearly here, hitting test servers later today (November 11).
Two operators will be added to the game here in Shifting Tides, one attacker and one defender, both belonging to the high-tech Night's Heaven private military corporation.
We were lucky enough to have had a chance to play the latest expansion whilst out in Japan, and we're here to give you the deets, the skinny, the… 'siegecret' sauce for this watery expansion you're dying to get your hands on.
So without further ado, let's take a look at the new operators.
Kali Operator Preview
Kali is the game's second attacking sniper, and the first to clutch a bolt-action rifle. Her CSRX300 is a monster capable of downing defenders in a single shot to the torso, equipped with a scope capable of busting out a 12x zoom and blow a hole into soft walls with each round.
However, she also has an under-barrel grenade launcher that burrows into walls and explodes, creating a small bullet-sized hole in soft walls, but will also allow her to destroy gadgets, including those hiding behind reenforced walls.
This means that Bandit's electric batteries would be easy prey, but that she can also counter Goyo's exploding deployable shields, bulletproof cameras and, well, just about anything she wants to shoot through.
In play, Kali is a monster.
The first round that I played I scored an ace quite easily and watching angles with confidence: the ability to drop someone in a single shot is brilliant, and it's hard to talk about how knowing "I can absolutely wipe someone out with this gun" can be beneficial for your psychology.
Kali is satisfying to play as, and firing her bolt action rifle is incredibly satisfying, too.
The simple feedback loop of firing, slapping back the bolt and then readying up to fire again is unlike anything else in Siege, and might even be one of the more successful sniper rifles to appear in games in recent memory.
Rainbow Six Siege Operation Shifting Tides Images
She's a backline operator, with a focus on disabling gadgets and covering fire. Her time to kill is ridiculously fast, but as a two speed / two armour operator, she's still plenty mobile.
Her gadget, the under-barrel LV Explosive Lance grenade launcher fires a big ol' explosive round that will make a small hole in soft breachable services, but is best used to blow up gadgets behind explosive walls, which it can do, astoundingly.
Think of Kira like a ridiculous Thatcher alternative.
She's quite good up close, too. When it comes to secondary weapons, the C75 Auto is generally regarded as one of the best entry-fragging weapons in the game, provided you can control the huge recoil, and the P226 MK-25 isn't bad, either.
Add in her ability to choose a claymore or a breaching charge, and she's got a great selection of gear.
Kira is probably my new favourite operator, even if I know that I'm secretly probably a bit too rubbish to play her successfully.
However, he hasn't clicked with me yet. In the capture session I didn't find many opportunities, but I think he's just less immediately useful than Kali, as he's a reactive pick in the same way as Jager, which Wamai is clearly an alternative for, although he's better suited to a close defence, instead of Jager's ridiculous roaming potential.
That being said, his weaponry is cracking. The AUG A2, previously seen in the arms of IQ, is monstrous on defence.
Mute's MP5K is your alternative choice, meaning Wamai is a compelling choice to lock down your bomb site.
He's also a two speed / two armour operator, packing a Rhino and a P12 for secondary weapons, but he's also got the anchor starter kit of barbed wire and a deployable shield.
Rainbow Six Siege Operation Shifting Tides update is available on Test Servers for PC players, today.
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