Google Stadia wasn’t exactly a shock when it was first revealed by the tech giant earlier in 2019.
Plenty of leaks had surfaced before it was confirmed, but there are still some crucial details missing.
We still don’t know when the Google Stadia release date will fall in 2019, and we also don’t how much it will cost.
And it looks like Google are set to reveal some big information later this week, before E3 2019 gets underway.
The tech giant has announced that they will be hosting the company’s first ever Stadia Connect live stream event tomorrow, June 6.
The good news is that all those leftover questions look set to be answered, meaning a final answer on just how competitive the Stadia will be.
Analysts expect that Google will offer several different ways to connect to Google Stadia via payment plans, but we won’t know for sure until tomorrow.
A release date is also expected for Google Stadia in Europe and the United States, along with what games will be part of the launch lineup.
These are crucial details for any gamer planning their next step, especially with the PS5 and Xbox Two expected to arrive next year.
The Google Stadia live stream event will be starting at 5pm in the UK on June 6 and will be hosted on YouTube.
“Some news can’t wait for E3. Watch our first ever Stadia Connect June 6, 2019, at 9AM PDT/6PM CET as we reveal more Stadia news, including pricing, games, and launch details,” a message from Google confirms.
“Stadia Connect is a series that gives you a look at Stadia news, events, new games, bonus features & more.”
Google will also be announcing what third-party partners they will be working with for the Google Stadia, with Ubisoft expected to be one of them.
In terms of leaks, there hasn’t been much to give us an idea of how much Google Stadia will cost.
There has been some speculation that the new service will be using tech that will soon be surpassed by the next-gen consoles.
Whatever the specs, Google has promised gamers that they will be able to play AAA games on their Chrome browser, making it possible to access games on phones and low-grade laptops.
The proof will be seeing Google Stadia in action and also looking at what kind of internet connection will be required to play.
The service will all be run through Google’s centralised servers and a network of low latency data centres.
Google will release a new special controller for Stadia which will not require a console to run.
The other bonuses connected to using Stadia will include skipping downloads and patches to install, but it’s hard to see whether these things actually bother the audience Google is trying to woo.
Google Stadia will support 4K gameplay at 60pfs, even boasting that 8K will be possible in the future.
We’re going to hear a lot more about Google Stadia this week and maybe a few other tidbits during E3 2019.
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