Through a lengthy, brutal cinematic trailer followed by a gameplay trailer, Blizzard has announced its isometric action RPG Diablo IV (Diablo 4) at BlizzCon 2019. It is being developed for PC, PS4 and Xbox One.Diablo 4 was the first announced game at this year's BlizzCon, which is a good thing considering how anticipated it was prior to last year's BlizzCon (to much fan disappointment). Diablo 4 has been described by game director Luis Barriga as going back to the series' darker roots, where every monster and character has a sense of place. It will be dark and gothic, "a bleak and shattered hellscape bereft of hope and beset by demons."Barriga also says that world is very important in Diablo 4, and the world of Sanctuary will be front and center. "Drowned undead and brutal goatmen" were mentioned, and Diablo IV's vision of hell was described as dark, gothic and medieval. You will also group and trade with other players, or murder each other in PvP zones.
In a separate press release, Sanctuary is described as "a contiguous, seamless landmass", for the first time in the series.The first classes in Diablo 4 will be Barbarian, Sorceress and Druid. Players will be able to experiment with deeply customizable character builds thanks to talent trees and skills, as well as a loot system filled with legendary items to collect, and personal mounts. Blizzard describes its first classes thusly:
The Barbarian, known for their unparalleled strength and brutal melee combat, utilizes a new and more powerful system in battle, Arsenal, which arms them with the ability to carry and rapidly switch between four different weapons at a time by assigning them to individual attacks.
The Sorceress hearkens back to their Diablo II roots and shapes the elements to obliterate their foes by impaling them upon jagged spikes of ice, electrocuting them with bolts of lightning, or raining flaming meteors from the sky.
The Druid is a savage shapeshifter whose updated playstyle empowers them to fluidly transform between werewolf, werebear, and human form to unleash the raw power of nature’s fury on the forces of the Burning Hells.
Barriga also mentioned the importance of Diablo's legacy in Diablo 4: it is inspired by the sense of dread from Diablo 1, the classic class line up and loot chase in Diablo 2, and the best in class combat from Diablo 3. The company also pressed that new technology allows for smoother character animations and a seamless world.
Diablo 4 is being developed for PC, PS4 and Xbox One. It has been rumored since last year’s Blizzcon, but a leaked artbook tipped us off to today's announcement.
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