BLACK OPS 4 PATCH NOTES SUMMARY
All platforms:
New Pandemic gameplay tuning and stability improvements in Blackout.
Corrected slide velocity values for Ajax, Seraph, Outrider, and Reaper.
Fixed an issue where the M16’s iron sights could appear misaligned.
Featured Playlist updates in Multiplayer and Blackout.
Xbox One/PC:
New Contraband rewards added, including an Ultra Weapon Bribe.
1.21 update now live on PC.
Infected: Final Stand now live in Multiplayer.
Create-a-Class support added for M16 and Havelina AA50 weapons in Multiplayer.
Pandemic limited-time mode now live in Blackout.
Tactical Bike vehicle added to main map in Blackout.
Standard Alcatraz playlist replaces Alcatraz Horde in Blackout.
“Duck and Cover” Gauntlet now live for “Alpha Omega” in Zombies.
Support added for M16, Havelina AA50, and new MKII Weapons in Zombies.
All platforms:
New Pandemic gameplay tuning and stability improvements in Blackout.
Corrected slide velocity values for Ajax, Seraph, Outrider, and Reaper.
Fixed an issue where the M16’s iron sights could appear misaligned.
Featured Playlist updates in Multiplayer and Blackout.
Xbox One/PC:
New Contraband rewards added, including an Ultra Weapon Bribe.
1.21 update now live on PC.
Infected: Final Stand now live in Multiplayer.
Create-a-Class support added for M16 and Havelina AA50 weapons in Multiplayer.
Pandemic limited-time mode now live in Blackout.
Tactical Bike vehicle added to main map in Blackout.
Standard Alcatraz playlist replaces Alcatraz Horde in Blackout.
“Duck and Cover” Gauntlet now live for “Alpha Omega” in Zombies.
Support added for M16, Havelina AA50, and new MKII Weapons in Zombies.
Gameplay
Corrected slide velocity values for Ajax, Outrider, Reaper, and Seraph.
Weapons
M16
Addressed an issue where the M16’s sight was sometimes misaligned.
Featured Playlists (August 13-20)
PS4/Xbox One
Infected: Final Stand
Chaos Control
Mercenary Deathmatch Moshpit
Barebones Moshpit
Bolt-Action Barebones
PC
Infected: Final Stand
Barebones Deathmatch Moshpit
Endurance Chaos Moshpit
Pandemic
Gameplay
Increased infected sprint speed.
Increased infected melee lunge range.
Increased infected player resistance to Barricade and fire damage.
Increased infected ladder climb speed.
Reduced final Collapse delay from 30 seconds to 10 seconds.
Reduced final Collapse time from 90 seconds to 75 seconds.
Stability
Fixed a crash that could occur when a Hawk marked multiple survivors and infected players at once.
Fixed a crash that could occur after activating a Humiliation on multiple enemies.
Various general stability improvements.
Featured Playlists (August 13-20)
PS4/Xbox One
Pandemic
Alcatraz
Quads
Duos
Solo
PC
Pandemic
Alcatraz
Duos
Limited-Time Modes
Pandemic
New limited-time mode now live.
Up to 80 players compete for survival. Once killed, players spawn in as a zombie.
Zombies have super speed, can jump higher, track enemies, see pulses of survivors on the map, stay underwater longer, don’t take fall damage, and cannot heal.
Zombies get two Hell’s Retriever axes per spawn, and earn two more upon getting a kill.
Zombies respawn every 10 seconds.
Win by being one of the last remaining survivors, or by wiping out all survivors as a member of the zombie horde.
Alcatraz Portals
Alcatraz Portals Horde playlist replaced by standard Alcatraz Portals playlist.
Vehicles
Tactical Bike
New motorcycle with sidecar now available on the main map.
Supports one driver and one passenger in the sidecar.
Easter Eggs
Added new Zombies-inspired Easter Eggs to discover.
Limited-Time Modes
Infected: Final Stand
New limited-time mode now live.
Players start on designated teams of Survivors vs. Zombies and switch teams each round.
Survivors have one life and can be revived. Zombies respawn using a limited pool of lives.
Survivors chose from pre-set classes. Zombies are equipped with Bowie Knives and Combat Axes.
Survivors win the round by surviving until the time limit, or by eliminating the Zombies team. Zombies win by eliminating all Survivors before the time limit.
First team to win four rounds wins the match.
Weapons
Added Create-a-Class support for M16 tactical rifle and Havelina AA50 sniper rifle.
Gauntlets
“Duck and Cover”
30 rounds of new challenges with unique rules for each round in “Alpha Omega”.
Players earn medals, Calling Cards, and Nebulium Plasma rewards for completing rounds 10, 20, and 30, as well as a cosmetic reward for completing round 30 without failing a round.
Players are issued a Strike by failing a round, with the game ending after three Strikes.
Weapons
Added M16 and Havelina AA50 to Mystery Boxes.
Added Armory support for M16 and Havelina AA50.
Added Armory support for the newest MKII Weapons.
Recon scope on the Locus will no longer lose functionality when Pack-a-Punched.
Black Market
60 new Tiers in the Operation Apocalypse Z: Survivors Contraband stream, including an Ultra Weapon Bribe, new Epic Outfits, Gestures, Reactive Camo, Jump Pack, Calling Cards, and more.
M16 tactical rifle and Havelina AA50 sniper rifle now available in Ultra Weapon Bribes and Reserves.
Weapons
S6 Stingray
Slowed Operator Mod fire rate.
Slightly reduced Operator Mod explosive damage.
Reduced Operator Mod 2-hit kill range from 32 meters to 22 meters.
Daemon 3XB
“Imaginator” Mastercraft now levels up properly.
Rampart 17
Removed a white square that sometimes appeared with the Reflex optic equipped.
UI
Addressed an issue that sometimes caused Spectre’s Operator outfit to disappear in the menu.
Weapons
Added Ray Gun MKII variants as potential drops in Mystery Boxes.
Added wall buy weapons to Zombies-related locations in the main map.
Reduced the number of rockets required to destroy vehicles.
Weapons
Ray Gun MKII
Added the Ray Gun MKII to the Mystery Box in “Blood of the Dead” and “Classified”.
Added penetration to standard Ray Gun MKII blasts.
Reaver C86
Significantly increased damage.
Addressed an issue where the Compact Scope reticle could appear missing.
Argus
Significantly increased damage.
Locus
Significantly increased damage.
Ballistic Knife
Fixed a crash that could occur when Pack-a-Punching the Ballistic Knife with Dual Wield and either Clan Tag or Kill Counter equipped.
Perks
Blood Wolf Bite
Addressed an issue where picking up ammo drops from Luna would reduce Shield weapon ammo to zero.
Miscellaneous
“Alpha Omega”
Addressed an issue where players could get stuck between A.D.A.M. and a wall.
Addressed a rare progression break when a player disconnected while holding a Main Quest part.
Addressed a visual issue with the Primis Richtofen character model.
Closed an exploit where players were able to activate the generator event and leave the room before the doors dropped.
Closed an exploit spot in the Green House Backyard area.
“Blood of the Dead”
Addressed an issue where Hellhounds could flip upside down at the Docks.
Closed an exploit where players could get under the floor using a Special Weapon.
Contracts
Normal Contracts will now include at least one Contract with a Reserve Case reward in Multiplayer, World League, and Blackout each day, in addition to Hard Contracts that reward Reserve Cases. Normal Contracts in Zombies will always earn Nebulium Plasma or Reserve Cases in addition to bonus XP.
Paintjobs
Restored previously created Paintjobs that appeared missing due to a visual bug.
- Call of Duty
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