Assassin’s Creed fans want to see a ‘more beautiful’ open world Ragnarok game

Even though we're only a few weeks into 2020, we're already seeing rumours spread and more reports about the next game in the Assassin's Creed series come to light.

Apparently, Ubisoft's next title will be called Assassin's Creed Ragnarok , and it'll feature Vikings, four-player co-op and a massive open world based on Europe and Scandinavia.

You can read some extensive reports on what to expect from the game in our Assassin's Creed Ragnarok leak story, but in the meantime, we're seeing fans ask for something quite specific from Ubisoft in this unannounced new AC game.

Posting over on the Assassin's Creed reddit, user andazo122 asks Ubisoft not to create just any old world, but "the prettiest open world" the series has ever seen.

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"Why do I say this?" the redditor posts .

"Because without a doubt (if they are going with the historical accuracy) this game will have the ugliest and dullest architecture of the whole series."

The poster goes on to explain that Ubisoft's chosen location this time around will largely be 'little wooden huts' in certain areas of the rumoured world, with a distinct lack of castles and major architecture to boot.

The game, if historical accuracy is the aim, will be set in the Dark Ages – think about the islands of Skellige in The Witcher 3 if you've played it. That's the vibe the world will reportedly have.

"For this reason that I think that this game needs to have the prettiest forests, mountains, rivers, oceans, etc," the redditor continues, making the point that the man-made structures will be small, samey and predictable.

Referencing The Witcher 3, the poster notes: "[The Skellige] islands have beautiful landscapes, and dense forests that feel alive and you wanna go explore them. Ragnarok should be this way, and maybe [Ubisoft] should add different seasons as well."

The poster makes the point that dynamic weather would be a great addition to the title if Ubisoft wanted to make it feel more alive and responsive, similar to what Nintendo did with Breath of the Wild.

A commenter in the thread also suggests that 'tree parkour' would be a great addition – allowing the title to have more verticality, something that other more recent games in the series lacked, in their eyes.

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One reply further down the thread notes that even if the game is set in the Dark Ages, there will still be quite a lot of Roman architecture to enjoy in the game – as it was recent history back then.

The Roman influence could be seen across a lot of the UK and Europe, and from a development perspective it would allow Ubisoft to use assets previously generated for Assassin's Creed Odyssey, too.

"I'm expecting repurposed and partly ruined and overgrown Roman castles with a Saxon twist," KnuteViking writes.

"France is a whole other matter as well. If the map includes parts of Francia or even Paris, then this is even less of a concern as there should be even more architecture to parkour all over."

When taking a step back to look at what could be on offer in this game, it actually paints a pretty exciting picture: various eras of architecture through the UK and Europe into vast, harsh wildernesses in Scandinavia with lush forests and verdant valleys to explore between.

It'll be very different from Odyssey, for sure.

We'll update you as more information about Ubisoft's next Assassin's Creed project is released.

Header illustration originally created by Petros Stefanidis – view his ArtStation or Instagram, on the links.

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