9 Of The Most Well-Hidden And Secret Areas In Elden Ring

Elden Ring's launch was not without its hiccups, but this open-world RPG has proven its worth as another FromSoftware hit on par with Dark Souls and Bloodborne. Stepping out of the Cave of Knowlege, it becomes very clear that the world of Elden Ring is on a scale of epic proportions.

With a map that massive, you won't be blamed for missing some areas in the game. Whether it be illusory walls or an exceptionally well-hidden cave opening, perhaps it's time to return to some of these spots for a second look.

9 Mohgwyn Palace

Not only is Mohgwyn Palace well-hidden, but it's also notoriously complicated to get to. It involves going back to the very first location you were in at the beginning of the game, which is triggered by finding White-Faced Varre, the very first NPC you meet.

Of course, there are simpler ways to reach it, such as through a portal at the Inner Consecrated Snowfield. A word of caution for those venturing to this area, though, for the enemies are extremely difficult. It's perfect for rune farming since they drop a bucket load of runes, and there's also a secret boss: Mohg, Lord of Blood.

8 Nokron, Eternal City

It is not surprising that you can miss Nokron, Eternal City, since there are certain things you must do to trigger the appearance of the entrance. Yes, that's right, the entrance does not exist until you do these things.

To do so, you must first defeat Starscourge Radahn at Redmane Castle, at which point a star will fall from the sky and create the entrance. Neighboring to Siofra River, Nokron, Eternal City gives a whole slew of bosses and enemies, from the creative Mimic Tear to the Swordstress.

7 Murkwater Cave

Easily missable yet not too difficult to traverse, Murkwater Cave is where you'll be able to find Patches. Located in a narrow path in Agheel Lake, there's a cave entrance to your left-hand side.

After fighting an invader with the help of another NPC, you'll be able to enter the cave. If you're choosing to be stealthy, beware of the alarm bells placed along different points on the ground. Triggering one by accident will cause all the enemies to rain down on you before you can reach Patches' boss fight.

6 Fringefolk Hero's Cave

You might have noticed a wall of fog barring you from entering back at the Stranded Graveyard. If you didn't choose to have a Stonesword Key during character creation, don't forget to return once you cobble up enough of them.

Once you insert the Stonesword Key, the fog will dissipate and grant you entry to Fringefolk Hero's Cave. Jumping straight down will land you in poisonous water, and you will soon realise this cave is not for beginners. From death traps like the rolling chariot to the Ulcerated Tree Boss, it's a classic dungeon you'd expect to get from FromSoft.

5 Church Of Dragon Communion

In order to reach this hidden area, defeating Flying Dragon Agheel is pivotal. Once defeated, this dragon boss will drop a Dragon Heart; returning to NPC Bloody Finger Hunter Yura will have him direct you to the Church of Dragon Communion.

In a cave at the bottom left end of the map called the Coastal Cave, you'll have to defeat dual bosses Demi-Human Chiefs. It's very easy to miss that you can actually progress deeper in the cave, upon which you'll find a new exit. Once you leave the cave, you will see a ruin perched atop a cliffside, and that's where the Church is. It offers amazing perks, giving you the powers of a dragon, like fire-breathing or dragon claws, in exchange for Dragon Hearts.

4 Lake Of Rot

Deep underground and adjacent to the Ainsel River Main, the Lake of Rot is actually built on top of the Academy of Raya Lucaria. By travelling past Uhl Palace Ruins and down the river, you will have to take a lift deeper into the depths in another section of Nokstella City.

Riddled with tons of difficult bosses and mini-bosses, the Lake of Rot itself is a death trap you have to traverse. After defeating the Dragonkin Soldier of Nokstella, you will reach the Grand Cloister, you'll take a trip on a coffin to another area where you'll fight the trippiest (and most gigantic) boss Astel, Naturalborn of the Void.

3 Kingsrealm Ruins

Kingsrealm Ruins is not what you would call a hidden area, but its optional boss is well-hidden. Instead of illusory walls, Kingsrealm Ruins uses illusory floors. Once you fight off or run from the enemies littered about the ruin, turn right and through a gap in the wall.

Keep going straight and leap over a low wall, where you'll find an enemy with a magic staff. As soon as you defeat it, simply hit the floor with your weapon as usual, and it will reveal a set of stairs that lead to the boss.

2 Consecrated Snowfield

In order to be able to get to the Consecrated Snowfield, you have to retrieve the two halves of the Haligtree Medallion. Haligtree Medallion Right is in the Village of the Albinauries, while Haligtree Medallion Left can be found in the Mountaintops of the Giants.

Inserting the medallion at the Grand Lift of Rold will bring you straight down, where you'll run through a tunnel in order to get to the Consecrated Snowfield. But reaching this area is probably going to take a while, since Commander Niall is one of the hardest bosses to get past for the left half of the medallion.

1 Black Knife Catacombs

Similar to Kingsrealm Ruins, Black Knife Catacombs in the northeastern part of the Liurnia of the Lakes holds a hidden area with an optional boss. Yes, there's another boss aside from the Cemetery Shade.

In this case, you weirdly have to stand on top of the blade traps as soon as it swings down, so they can take you up to another easily missable area. Going down the corridor, you will see an illusory wall you must hit. This will reveal the fast-paced, hard-hitting Black Knife Assassin boss.

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