League of Legends took in another massive revenue haul in 2019, bringing in $1.5 billion in total.
That represents roughly $300 million less than the number one game of 2019, Fortnite, according to SuperData study. The global games market reportedly generated $120.1 billion in 2019.
League generated the second-highest amount of revenue among free-to-play PC games behind Fortnite, out of a total of $20.6 billion generated by free-to-play games on the platform.
But mobile games are ahead of League with Dungeon Fighter Online and Honour of Kings ($1.6 billion each generated in 2019) and the mobile games market earned three times more revenue than free-to-play PC games, a trend that is prospected to increase in 2020.
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