Black Ops Cold War players are complaining about Dark Matter challenges

The most exclusive camo in Call of Duty: Black Ops Cold War is Dark Matter Ultra. The highest tier in multiplayer, this skin is what every player desires for their weapons. A purple/blue animated camo, Dark Matter Ultra usually takes users a solid chunk of time to unlock. Requiring players to earn Gold camo on every weapon is no small feat. However, unlike years past, the community is having a nearly impossible time unlocking Gold camo for certain weapon classes. The problem is to the point where players are pleading with Treyarch to make some adjustments to particular challenges in Black Ops Cold War — the Dark Matter challenges.

Dark Matter challenges are an issue in Black Ops Cold War

To sum up how camo unlocks work in Black Ops Cold War, you essentially need to rank up each weapon to max level. While doing this, you unlock seven categories of skins that feature five camos each. In order to unlock each camo within a category, you need to complete stages of the same task.

Dark Matter Ultra is the ultimate camo in Multiplayer. Image via Activision

For example, in the SMG category, the Geometric category requires you to earn 5o Longshot medals. Once you earn every camo for one weapon, Gold is unlocked. To earn Dark Matter, this needs to be done for every weapon in multiplayer.

While this is definitely a grind no matter how you look at it, some of the required challenges are extremely difficult to complete. One Reddit user summed up their experience with a few of these tougher tasks.

  • Treyarch, you NEED to change some of these camo challenges!

    I started my dark matter grind from minute one and there are some pretty serious problems with some of these challenges.

    Example 1: The AR/Tac Rifle challenge that requires “Shoot and kill 50 enemies taking cover from you in Multiplayer” is incredibly broken. If even one pixel of an enemy that is not his head or shoulders is showing, it doesn’t count. The tolerances here need to be changed, from the waist up would be good compromise.

    Example 2: The rocket launcher challenge “Get 3 kills without dying 20 times” is insane. First of all you only get two rockets with the Cigma 2, basically forcing you to use danger close. On top of that. its only a one shot kill in core if its a direct impact. The problem with that is that the rocket CAN NOT FLY STRAIGHT. The chances of you getting 3 direct impacts is so low that I have a better chance at getting a triple nuke. If you go to hardcore to try the challenge it’s actually possible, but because it takes years to ads, by the time you are ready to shoot you are long dead. And again it can’t fly straight so you have to be within 10 feet. PLEASE, at the very, least make it “2 kills without dying 20 times”.

    Example 3: I personally have no experience with this as I am not doing SMG’s yet, but my friends have been doing SMG’s and it seems like getting point blank kills is way too restrictive. Maybe add an extra couple of inches to the point blank radius.

    Overall, its not too bad. It’s still a grind, but these are ridiculous.

    • r/blackopscoldwar
    • Batsinvic888
    • 19h ago
      • 1201 points

      In regards to the first example provided, this rifle challenge is simply broken. Enemies need to be in the perfect position for any kills to count. Also, players don’t like having to rely on enemy positions to earn camos.

      The next examples are for the launchers and SMGs. In short, earning bloodthirsty medals with a launcher isn’t something that should be in the game. It’s far too difficult and promotes and an anti-friendly play style. As for the SMGs, Treyarch should look at extending the range for the Point Blank kills. This sentiment is shared by many in the community.

      Treyarch has been great about listening to feedback in the past. However, it’s still unclear whether or not any changes are coming for Dark Matter camo challenges.

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